OpenNode¶
- class manim_eng.components.node.OpenNode(**kwargs: Any)¶
Bases:
NodeOpen node circuit symbol.
A utility wrapper around the
Nodeclass that sets theopen_parameter toTrueautomatically.See also
Attributes
OpenNode.animateUsed to animate the application of any method of
self.OpenNode.animation_overridesOpenNode.colorOpenNode.depthThe depth of the mobject.
OpenNode.downGet the down-pointing terminal of the node, creating it if necessary.
OpenNode.down_leftGet the down-left-pointing terminal of the node, creating it if necessary.
OpenNode.down_rightGet down-right-pointing terminal of the node, creating it if necessary.
OpenNode.fill_colorIf there are multiple colors (for gradient) this returns the first one
OpenNode.heightThe height of the mobject.
OpenNode.leftGet the left-pointing terminal of the node, creating it if necessary.
OpenNode.n_points_per_curveOpenNode.rightGet the right-pointing terminal of the node, creating it if necessary.
OpenNode.sheen_factorOpenNode.stroke_colorOpenNode.terminalsThe list of terminals of the component.
OpenNode.upGet the up-pointing terminal of the node, creating it if necessary.
OpenNode.up_leftGet the up-left-pointing terminal of the node, creating it if necessary.
OpenNode.up_rightGet the up-right-pointing terminal of the node, creating it if necessary.
OpenNode.widthThe width of the mobject.